

- Alice greenfingers big fish games full#
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The player commands a different fighter in each episode.
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As an Elite Force Pilot and leader of the Echo fighter wing assigned to IIS starstation in orbit around Titan, the player’s fighter wing is tasked with leading a series of defensive and offensive missions against the Insurgents occupying Sol territories. The player’s Echo fighter squadron of fighters has been assigned to the WildStar battle fleet led by the GCV-Excalibur in operations against the Insurgent uprising. Episode One begins with this new Engstrom class carrier's first day in a live combat engagement.

Stretched to the limit Galactic Command scientists developed a new space craft that is lighter, faster and more powerful than any before it. In their wake, they left a splintered Galactic Command (GALCOM) alliance still engaged in a fierce battle with insurgents who oppose the alliance. cites were completely devastated and entire continents wiped out.
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Many years have passed since the Gammulans invaded the sol system in full force and all but decimated the inhabitants of the planetary systems. The Age of Immortals has descended upon the fledging empires of the known galaxy. Throughout countless shipyards powerful battle-fleets are forged from newly acquired resources, ready to face the threats that emerge with every cycle of the sun. Close behind terra-forming ships prepare planets for swelling populations.

Scouting expeditions leave the safety of their stellar berths seeking out potential systems ripe for colonisation. As the six galactic empires make ready for the arduous struggle ahead, all manner of citizens are rallied to the cause. For it would only be a matter of time before each race would: recover the knowledge to rebuild their fleets, reawaken their desire to explore, rekindle their need to expand and return to warring ways. From the depths of the abyss, the long forgotten desire for exploration and conquest calls out once again. Devoid of the means to navigate the stars, the empires of the six major races began to look inwards as communication between worlds was lost. Only fading memories recall the cause of the Aeons downfall and the loss of the star-gates that ended the first Galactic War. Their colonies and technology lie beyond reach - scattered throughout the galaxy, like so many stars. Now the Aeon’s, a technologically superior race that once guided the lesser races, is all but lost to myth. Without pause for reasoning, vast fleets colonised the cosmos expanding the interstellar community until a great cataclysm occurred. Long ago the immortal Aeons presented the fledging races with the technology to travel the stars.
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Many of the conflicts in XIII Century have never been featured in any PC game before, including the battle of Gelheim (July 2, 1298), battle of Taillebourg (July 22, 1242), and the siege of the stronghold Salvatierra (1211). Recreate great battles that changed the course of medieval history, including the battle of Bouvines (July 27, 1214), the battle of Falkirk (July 22, 1298), the battle of Las Navas de Tolosa (July 16, 1212), and the battle on Lake Peipus (April 5, 1242). Wage war through 30 battles across 5 campaigns for the nations of England, France, Mongolia, Germany, and Kievan Rus' (Russia). This historical simulation recreates actual conditions of these glorious battles, taking into account the effects of terrain and weather. XIII Century features large-scale battles with thousands of soldiers clashing on detailed, realistic battlefields. Players control European kings and dukes, Russian princes and boyars, and Mongolian khans and noyons. XIII Century is a real-time strategy game driven by an epic storyline torn from the pages of history.
